Les archétypes compétitifs les plus joués de chaque ère du JCC Pokémon. Choisissez un format pour voir les decks qui l'ont défini.
The earliest competitive scene, built on Base Set through Gym Challenge. Fast single-energy attackers and brutal disruption Trainers (Energy Removal, Super Energy Removal) defined the meta.
The Neo Genesis through Skyridge years brought Darkness and Metal types, baby Pokémon and the first rotation-style "Modified" format — along with the game's first major bans.
Pokémon-ex traded two prizes for raw power. The era of Nintendo's takeover, the first official World Championships, and some of the most beloved archetypes in the game's history.
LV.X Pokémon and the infamous "SP engine" (Team Galactic's Pokémon with Power Spray and Poké Turn) created one of the fastest, most technical metagames ever.
Pokémon-EX returned with 180 HP basics, and N rewrote the rules of comebacks. The era of full-art cards and the first truly global competitive circuit.
Mega Evolutions, Spirit Links, and the rise of item-lock and single-prize "Night March" strategies. VS Seeker made Supporter toolboxes the standard.
GX attacks (once per game), Tag Team Pokémon worth three prizes, and Zoroark-GX's two-year reign over the format. Prize trading became an art form.
V, VMAX and VSTAR Pokémon pushed HP past 300, while the Lost Zone engine from Lost Origin created a whole new style of toolbox deck.
Pokémon ex returned alongside Tera Pokémon. Charizard ex and Gardevoir ex anchored the format for multiple seasons while ACE SPEC cards made their comeback.